Science pack
To change properties of your science pack, you can add a table on your science pack declaration
{
type = "tool",
name = "rocketry-science-pack",
-- Science pack stuff ...
nobelium_science = {
-- Nobelium stuff ...
}
}
Fields
progress_stage: string
default: "pre-nobelium"
This govern when your science packs comes into play. This takes specific values
"pre-promethium"
: Your science pack is required for promethium science. Use this if you gate the vanilla science packs with it."pre-nobelium"
: Your science pack is not required for promethium science. It's the default behaviour"post-promethium"
: Your science pack require promethium science. If you need to expend deeper in the promethium science pack, this is what you need
ignore_autoadd: boolean
default: false
Prevent this science pack to be auto added to technologies requesting all science packs of a stage
Technology
To change properties of your technology, you can add a table on your technology declaration
{
type = "technology",
name = "rocket-booster",
-- Technology stuff ...
nobelium_science = {
-- Nobelium stuff ...
}
}
Fields
add_minimum: string?
This automatically add missing science packs for the stage of your technology. This takes in a specific string value:
"post-promethium"
: This will add all the vanilla space age science packs + all the science packs that are set as"pre-promethium"
."post-nobelium"
: This will add the science packs from"post-promethium"
+ all the science packs that are set as"pre-nobelium"
(This include the ones withnobelium_override
not set).
Sadly, the standard factorio API doesn't have a clear way to say "This is a science pack". So modded science packs cannot be easily recognized.
This means only science packs that either:
- Have
nobelium_science.progress_stage
set - Are able to be put in the base vanilla lab
... can be autoadded